<Dev Diary>Things to work on... vol.01
Brush Bro » Devlog
1. Clearness of rules, mechanics.
- Many players can't figure out the rule right away. It feels confusing at the first glance.
- When the wind comes and clouds start moving, players get confused about whether their clouds are gone.
- Without a UI, it will be hard to know whether you have a powerup.
Solutions:
- Don't introduce powerup in the first 10-15 secs. Let players figure out how to play.
- Find a way to ensure players that moving clouds are not moved away!
- UI if must
2. Game Balance
3. Game options
- Choose game time
- Choose resolution
- Mute
4. Save the game and past scores
5. Quit game button
Files
Brush Bro Web v0.2.zip Play in browser
Oct 20, 2021
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Brush Bro
Brush or Smash!
Status | In development |
Author | ZoZo |
Genre | Action |
Tags | Local multiplayer, Short |
More posts
- <Update>v0.3 Powerup your Bro!Oct 31, 2021
- <Dev Diary>Things to work on... vol.02Oct 31, 2021
- <Update>v0.2 Brush Bro Prototype ReleasedOct 19, 2021
- Final project...and a PrototypeOct 15, 2021
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